The Elder Scrolls Online - What We Want

by Ben Salter Featured 14 Comments 28 Votes 2346 Views 04/05/2012 Back to Articles

The Elder Scrolls: Online is happening. The long-time rumoured MMO was confirmed by Bethesda this morning for a 2013 release. The Elder Scrolls Online is set a millennium before the events of Skyrim. The plot revolves around the daedric prince Molag Bal and his attempts to merge Tamriel into his demonic realm.

With such enormous potential, here are seven things we want to see:

A Massive World

Skyrim’s map looked massive, but after pumping 10 hours into it, let alone over 60, it became apparent that the actual area wasn’t as big as it appears on paper. As an MMO, that’s apparently been in development for five years already, The Elder Scrolls: Online needs a massive map, something that makes Skyrim look like a small piece of the puzzle by comparison.

Tamriel, the massive continent that houses all of The Elder Scrolls’ lands, would be the ultimate setting. I doubt it would launch with the entire expansive world, but there’s no reason why the entire thing couldn’t be brought to the game through DLC eventually. Here’s hoping.

Use Skyrim’s Combat

Skyrim’s combat was great. Sure, there are a few minor tweaks that could improve it, but for the most part, I don’t want them to change a thing. The fundamental core of the combat needs to remain the same, optimized for PvP. If it ain’t broke, don’t fix it.

Mods

Mods are a must. I played Skyrim on Xbox 360 out of necessity at the time, but have since revisited it on PC for its glorious arsenal of mods. Bethesda is the industry leader in giving players unprecedented access to bettering its games.

Mods in an MMO are a totally different story, but that doesn’t mean they shouldn’t exist. Numerous servers should be established, each allowing different mods, so that everyone playing knows what they’re in for when they sign up. Mods shouldn’t be a selling point, but they should be an optional extra for those who want to experiment. It could be an utter failure, or just might make The Elder Scrolls: Online the best MMO of all time.

Opponent Difficulty

Skyrim’s difficulty system was perfect for a single-player adventure. It scaled the difficulty of enemies based on your own skill level. If you were a low level minion, so were the monsters you fought. It is a fantastic system, but can’t be used for an MMO in which everyone is at a different level. If you’re playing with friends considerably above your own level, you’re not going to last long against their enemies. Bethesda must get the replacement system right to be successful. Perhaps something similar to Guild Wars 2’s player scaling system?

Be Inviting

Skyrim was a resounding success for so many reasons, but mostly due to its broad appeal. I’m constantly amazed at the type of people who want to talk to me about Skyrim, just because I’d never have expected them to play something like The Elder Scrolls. Bethesda has a massive opportunity here.

MMOs are scary to anyone who has never experienced one before. With such a massive fanbase, Bethesda can show a new audience that MMO doesn’t necessarily mean 40-year-old WoW addicts who haven’t experienced natural light in 16 years. While retaining everything MMO fans want, The Elder Scrolls Online could be a revolution if it can capture an audience that has never tried an MMO before.

Be Released On Consoles

Don’t overturn your desks just yet. A majority of Skyrim fans played on consoles, so to entice them to come to the party, that’s where The Elder Scrolls: Online should head. Sure, it’d be the inferior version, but those who choose to play on Xbox 360 or PS3 wouldn’t know what they’re missing and have a blast nonetheless.

Quality First Person

I must admit, I’m not well schooled in the history of MMO games, so forgive me if I’m wrong, but I can hardly remember an MMO where first person view was the default setting. Does such a game exist? Regardless, first person was my viewpoint of choice in Skyrim and it’s exactly how I would want to play The Elder Scrolls: Online. It doesn’t bother me if the option to go third person is in there, but it never quite felt right to me in Skyrim. As long as first person view works as well as it did in Skyrim, I’ll be a happy camper.

By Ben Salter

What do you want to see from The Elder Scrolls Online?

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The Elder Scrolls Online - What We Want Comments

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I don't necessarily want the whole of Tamriel in the MMO, because as a fan of the single player games, I don't want my first experience of a new country (such as whatever TES:VI is) to be through this MMO.
Can't wait to team up with other people and hunt dungeons and kill bosses [Derp]
I don't know about mods, but doesn't WoW have custom HUD widgets and things like that?
i dont want it to be a mmo :O
If they pull it off, the MMO can be a companion game to the main Elder Scrolls series. Imagine that in TES: VI, your character is integrated into the MMO (which gets VI's world as a standalone expansion), either as your character or as a known hero/champion, so you can get some of his weapons and whatnot. With each Elder Scrolls game, the MMO would receive an entirely new world, paralleling the main game.

In other words, imagine a running series that gets updated with each iteration of the main game. It's like the novel series but in a much bigger, cinematic, and profitable way. *_*

tbreak.com/...

So, how many of your wishes are true? I'm too lazy to count, but it looks like there's a couple good ones, with the lack of first person coming as the biggest surprise... even WoW allowed that. [WTF]
I'll tell you what I don't want, an Elder Scrolls MMO.
Has anyone tried making turning a game/series into an MMO before? Did it work? (Genuine questions, I've no idea).

Be Released On Consoles


Also, have there ever been any MMO's where the console version linked up with the PC version?

whaling said: Has anyone tried making turning a game/series into an MMO before? Did it work? (Genuine questions, I've no idea).

Be Released On Consoles


Also, have there ever been any MMO's where the console version linked up with the PC version?


I know DC Universe, but that was a joint venture by Sony.

Conan the Barbarian (or whatever the hell it was called)? :S
I reckon Xbox 720 launch title, just throwing it out there...

abujaffer said:
Conan the Barbarian (or whatever the hell it was called)?


Probably not that good then? (if you can't remember what it was) :P
Dicky, have you ever made a positive comment? haha

Lekkers said: Dicky, have you ever made a positive comment? haha



Yeah... a few times :P

I don't know gaming lately is just lacking something for me, this generation has kinda sucked i keep finding myself searching ebay and picking up classics for my Gamecube.
OT though who the hell wants an Elder Scrolls MMO really? the graphics are gonna suck hard, you gonna get that crappy MMO combat system



Does that even look like an Elder Scrolls game to you?

Only because it's not FP

I dunno, I'm the same. I think it's a nostalgia thing. I never have time to play games anymore.
I can't wait for an Elder Scrolls MMO, if they get everything right they did on Skyrim it would be enough to get me to play but what I really want is a decent story, that why people played previous TES games because of their story and adventure. Dont care if its on consoles as long as it doesn't affect the PC version.

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