Games make kids fat murderers; oh wait, they've been around for 40 years

by Ben Salter Featured 26 Comments 38 Votes 3322 Views 30/01/2013 Back to Articles

According to (normally old) people who like to worry and point the finger at devilish technologies they don’t understand, video games are responsible for breeding a generation of mass murdering teenagers and morbidly obese children that will never fit into a wetsuit.

But why?

Games are an easy target for those who don’t understand them, but it’s not as if they’ve just 'done a YouTube or Facebook' and exploded onto the scene as a life necessity in the last decade.

It's games that are making you super fat, fatties.

Video games have been around for the past 40 years; yet, apparently the earlier generations of the ‘70s and ‘80s weren’t negatively affected at all. If anti-games lobbyists are to be believed, it’s only kids, teens and a bunch of rampant 20-somethings that are degrading society with their virtual entertainment -- which apparently leads to unspeakable evil deeds.

Video games are have become the new “playing with yourself”.

Why are games blamed for making kids fat and the behaviour of murderers now, when they’ve been around for the past 40 years?

”Blame it for everything!” shriek the oldies looking for something to blame for the youths’ rebellious nature. I might be wrong, but I don’t recall, errr, pleasuring yourself to ever actually be linked to any negative connotations that the old-beardies of yesteryear tried to associate it with.

It’s exactly the same scenario with video games. They were strictly the domain of ‘nerds and geeks’ 25 years ago, so they couldn’t possibly have been doing any harm. Those kids were getting straights As in class, unintentionally avoiding Chlamydia and now probably own the medical clinics in which their former peers are seeking urgent attention.

Now that games have become mainstream, they are corrupting innocent minds, apparently.

”But Ben, you blithering idiot, games are different now,” you’re probably shouting into the screen.

Yes, but that’s irrelevant. They might be more graphically violent, but I don’t think the ideas are different or we’re spending any longer playing. To point to World of Warcraft and Call of Duty addicts who spend all weekend online would be to incorrectly apply unhealthy traits of a small minority to the larger population of gamers. I’m sure there were Pong and Space Invaders players who exhibited similar addictive traits.

If anything, I play games less now. I much prefer a six-ten hour game thesedays over spending 50 hours in Skyrim. Yet, I’ve probably spent 40-50 hours playing Super Mario Bros. on NES. Partly because I didn’t have anything else to play for several years, but also because it’s so damn awesome.

These are violent monsters.

As a kid, I wasn’t allowed to play games on weeknights for much of my childhood, and when I was, it was capped to about an hour. It wasn’t until the school holidays rolled around that I could pull a four or five hour gaming session, and those were few and far between.

I doubt I play games any more now that I would have in another era -- and if I do, it’s replaced time that otherwise would have been spent in front of broadcast television.

As for violence, professional life bludgers -- I mean academics -- are yet to find a correlation between modern game violence and actually smashing your little-shit of a brother’s face with a metal pipe. That’s probably going to happen with or without the video games.

Whenever a psychopath goes on a murderous rampage in the US, the media is normally quick to uncover that he played Doom or Modern Warfare 3. It never notes that he also enjoyed mini-golf or hated shoe shopping, because these are socially accepted. Yet, to well-rounded people, it’s clear that none of these aspects played a role in his abnormal behaviour -- he was just bat-shit crazy.

Yes, we press the right trigger and see men’s faces being blown apart more vividly than ever, but the ideas haven’t really changed. Gamers were murdering in the ‘80s, and if the interactive nature of games is more encouraging of imitation behaviour than a strictly visual experience -- which must be the argument if movies aren’t to blame -- surely it doesn’t matter how realistic it is. You’re still giving the order to execute, whether it be on the SNES or the next Xbox.

My point

Really, I have one question: why are games blamed for making kids fat and the behaviour of murderers now, when they’ve been around for the past 40 years?

By Ben Salter

Link to us http://PS3.mmgn.com/Articles/games-make-kids-fat-murders-oh-wait
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Games make kids fat murderers; oh wait, they've been around for 40 years Comments

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Did you proofread this??
When I was younger I didn't have a time limit. In my blog I posted here a few months back I said I played a lot of games like rise of the triad and duke.. Many hours. I honestly don't EVER remember mum telling me to get off.. I turned out fine.. I can't answer your question cause I'm not sure. We give our son a time limit cause his father doesn't want him to become addicted. I really don't care.. Never hurt me.
The media in the US is forgetting that 85% of their history has been during wars. Violence is everywhere, its been around long before games and when these media companies jump onto game companies it will no longer be an issue; it happened with TV and music.

Pact said: The media in the US is forgetting that 85% of their history has been during wars. Violence is everywhere, its been around long before games and when these media companies jump onto game companies it will no longer be an issue; it happened with TV and music.



Yeah, but rates of violence weren't quite as high, say, 30 years ago than they are now. Coincidentally, games are as violent as ever.

Source: Fox News
30 years ago only the upper class house holds generally had a computer and even then twas a 486 with only enough hard drive space to fit say the original duke nukem or minesweeper.

nowadays nearly everybody has some form of home entertainment system. heck i should destroy all my game consoles/Pc/laptop etc and buy a dreamcast with something like Kirby then go on a shooting spree and see em try and link it :D
in my opinion i dont believe games make people murders like that theory goes guns dont kill people, people kill people
because they cant blame the internet because it isnt a physical thing
There were many mass shootings carried out before gaming became mainstream also. Maybe not the mass shootings of recent times, but back before gaming existed, you couldn't buy an AR15 at a big box store.

There is a Wikipedia page that lists all US mass shootings. Plenty of mass shootings before gaming.
Video games dont kill people. People kill people.
if you hit someone the the gamecase you can kill them :P

Dino said: Video games dont kill people. People kill people.


So deep
Do you reckon you could chop someones head off with a PS3 slim?

Dino said: Video games don't kill people. People kill people.

You mean dickheads kill people

chucky110 said:

Dino said: Video games don't kill people. People kill people.

You mean dickheads kill people



That would be generalizing everyone who has served in an active duty combat role.

A.K.A everyone from every war ever fought.

Not cool dude.
Good ole Chucky, maybe its his dyslexia playing up again? :P
could be lazy parents who buy games movies pay tv and junk food to babysit there kids my aunty does that and she cant understand why her kids are so bad
I think you guys are overlooking a rather major difference between the games of the 80's and what's going on today. I grew up with a Genesis in one hand and a Playstation in the other. The first violent game I played was Mortal Kombat: Shaolin Monks (PS2), and I was already a teenager when that came around.

Kids these days are entirely different. Being born in the late 90's, early 00's, means growing up with a variety of much more gruesome games (among a variety of other violent mediums we're not discussing today). While this may not be "scientifically backed", I doubt having shooters as our most popular game genre is exactly beneficial to our society, vs. the relative timidity of games during the 80's/90's. While shootings may have been just as common (which had a variety of other factors, such as the Vietnam war) before games started coming out, we've never had shootings this deadly occur that are aimed at young people, from the Columbine massacre a couple years ago to the Norwegian killer to the Sandy Hooks issue. =_=


Prepare to be mad
Lol I was 2 when I beat the first Castlevania game. On the NEs. That says a lot.

Atar said: if you hit someone the the gamecase you can kill them




How the **** is that even possible?

Makra said: Did you proofread this??


You fixed 3 or 4 of them, still a couple left...
This is actually one of the best articles I've read on this site, and it's very true. If games were really that bad, how come they didn't cause any "trouble" with the people from the 70's and 80's?
Whilst I agree the intent with violent video games today is the same as it ever was. Games today are just so much more vivid that they are definitely more impactful on young minds. But the point is that violent games are not made for young minds. Lack of parental responsibility is the real problem. The "me first" generation has grown up and had kids but guess what they're still putting "me first".

Xoldelpaso said: could be lazy parents who buy games movies pay tv and junk food to babysit there kids my aunty does that and she cant understand why her kids are so bad


It's this exactly.
Really? Is this just a media outlet blaming other (or mainstream) media outlets?

Computer games in the 70's are dramatically less graphic and violent than now.

I don't think games are as misrepresented in the media as you make out they are and the "been around for 40 years" is a bit of a dud argument.

My opinion is that anything and everything can and/or will be blamed for the misdirected youth.
Blaming the up-and-coming media forms for the perceived corruption of each generation happens all the time.
The thing that I don't understand though is how American politicians can keep avoiding the gun issue by saying violent media is causing people to use guns for negative purposes.
Other developed countries have access to the exact same media, both violent and non-violent, and yet have far less shootings, due to tighter gun laws.
The correlation is pretty obvious, but they aren't really looking outside of America.
I have been gaming for years now and havent killed a guy nor do I weigh a ton.Wheres my medal? [Shifty]

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