The long console life cycle is killing great trilogies

by Leigh Harris Featured 19 Comments 30 Votes 2794 Views 22/10/2012 Back to Articles

One trend I’m noticing this generation is a startling number of fourth and fifth entries into franchises which were billed as trilogies.

I suppose my hat must go off to Mass Effect for its fortitude in being one of the lone rangers to stick to being a three-part series… so far.

But I want to turn now to a potential cause for all this skewering and stretching of what a ‘trilogy’ is – the lengthened console life cycle.

Yes, we’ve been enjoying our PS3s and 360s now for 7 odd years, and from all reports it’ll be 8 until the full suite of next-gen consoles is on our shelves and worming its way sensuously into our hearts.

With this, a bunch of planned ‘trilogies’ have been similarly stretched.

Tell me, which of these do you think would’ve had a short and sharp 3 numbered games (like Prince of Persia did last year) if we’d seen new consoles come out in 2010 like the clockwork generations of old?

God of War

While I will of course grant you that the original God of War was a late-in-the-piece PS2 release, the numerical trilogy still made a very solid ‘complete story’ for anti-hero Kratos and his stalwart journey to stop getting kicked out of Mount Olympus. Had the Playstation 4 arrived without the couple of year, GFC-induced delay, surely the team at Santa Monica Studio would be working on a new franchise to take it big on the next generation rather than doing an origin story.

Gears of War

Speaking of origin stories, and with a very very similar feel to its execution, how are we to read Epic’s intentions with Gears of War: Judgement?

Surely the change, not only of number to subtitle, but also of main character entirely, signifies that this was always meant to be a tale of one squad which found itself ending a little before its time.

Assassin’s Creed

Now, I know what you’re thinking. Leigh, you simple-minded cretin with the face of an imbecile! Have you not seen the television, bus shelters or stickers in discothèques of late? Are you not aware that the latest leap-em-up is in fact the third game?

Indeed it is, but considering that Ubisoft Montreal held a supervisory role on Assassin’s Creed 2’s two pseudo-sequels ‘Brotherhood’ and ‘Revelations’, with the bulk of the development work being shipped out to such sterling crews as Ubisoft Shanghai, Ubisoft Annecy and of course the powerhouse at Ubisoft Bucharest?

Had the wrapping up of this generation been due in 2010 (when Brotherhood came out), I see it as far more likely that they’d have jumped straight into a similarly final episode in the trilogy with gusto.

Metroid

Metroid Prime brought the series back up to speed with a new generation of games featuring the much-loved and oft-ogled (for those who could beat it on hard – innuendo intended) Samus. Its neat rollout of two successors, however, was then to see Team Ninja (of all people) come to the table with Metroid: Other M.

Call me daft, but ditching the fourth number is evidence enough that it’s not *really* part of the trilogy. Using a word like ‘other’ in the title? Well, that’s just giving the game away entirely!

So I guess what I’m asking is this:

Given that its usually the case that new franchises are born at the beginnings of new consoles (Uncharted, Halo, The Darkness, Resistance, Project Gotham Racing, Motorstorm etc), how do we collectively feel about this generation’s neat and tidy storylines getting extra iterations.

Are we glad to see a kickass extra chapter in a saga we just want to eat up more of (Halo 4) or are we still playing the game, but a little weary and fearful that someone’s taking us for a ride (Assassin’s Creed: Revelations)?

By Leigh Harris

Link to us http://PS3.mmgn.com/Articles/the-long-console-life-cycle-is-killing-g
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I'm pretty disappointed by a lot of these 4th games.

Assassin's Creed has basically made it look like the sequels since AC2 haven't been "real" sequels, just fillers for AC3.

So why did we play them?

Ben said: I'm pretty disappointed by a lot of these 4th games.
Assassin's Creed has basically made it look like the sequels since AC2 haven't been "real" sequels, just fillers for AC3.
So why did we play them?



I still got Metroid: Other M sitting unplayed waiting for the WiiU release lol. And i'm really hesitant to touch it in the face of Wii titles unplayed and WiiU launch titles, especially given how much i love Metroid Prime Trilogy and the bad things i've heard for Other M. That being said, i'm sure God of War: Ascension will be brilliant, and they've changed enough about Assassins Creed 3 to make it fresh and a worthy game (if not the best) of the series.
not the consoles fault, it's developers going again and again with tried and successful games...

It's more a long time between origional ideas... to the point now where games like fallout and soon baldurs gate/wastelands are being rehashed... least they are enjoyable... tired of the same ole shoot em or fifa type game.
Other M isn't related to Prime at all.
Y'know how Prime isn't related to Fusion, and Fusion isn't related to Super.

And God of War and Halo had 2 games last gen, why can't they have 2 this gen?

I dun get this article =_=
EA announced Mass Effect 4 like 2-3 days ago!
"Metroid Prime brought the series back up to speed with a new generation of games featuring the much-loved and oft-ogled (for those who could beat it on hard – innuendo intended) Samus. Its neat rollout of two successors, however, was then to see Team Ninja (of all people) come to the table with Metroid: Other M.
Call me daft, but ditching the fourth number is evidence enough that it’s not *really* part of the trilogy. Using a word like ‘other’ in the title? Well, that’s just giving the game away entirely!"

But Other M is completely separate to the Prime series, isn't it? Other M was never meant as an extension (nor part of) the Prime series / trilogy.

Call me daft, but ditching the fourth number is evidence enough that it’s not *really* part of the trilogy. Using a word like ‘other’ in the title? Well, that’s just giving the game away entirely!

That's because it's not a Prime game and never was. Heck, the writer practically retcons the Prime games in it by no mention of them and pretends they never happened.
The more games the better!
God of war 4 is going to be epic and im sure it will look insane.
I never played Other M, but wasn't it an origin story?
THE BABY!


Someone had too..

Pilkingbod said: I never played Other M, but wasn't it an origin story?


It was set before Fusion I think, so almost at the end.
I don't want to go on a rant here, but I think this is just a natural progression of the industry. Long, drawn out storylines didn't really work in the 16/32-bit era, and any storylines that did occur (all 50 kajillion JRPG's) cut off before the arrival of 3D (besides generally unconnected storylines such as Final Fantasy). The first generation was a bit of a testing ground; a lot of new franchises, a lot of new genres, and transformations of old franchises. Only during the last generation did we start making solid, followed-through storylines, and that's what we're seeing today.

In other words, we won't see this end until the consumer stops paying with his/her money for these franchises, or a new technology comes out that requires completely different genres. We'll probably be seeing a lot more GoW's (both), a lot more Metroids, a lot more AC's, and even more Mass Effects before the end of the decade. This is part of the industry, and people often forget this industry hasn't had time to define itself; we don't have a "back in the day" for 3D games yet, and we can't actually compare them with 2D games (completely different way of making games). We need a couple more decades until we can do that. (*)

Pilkingbod said: I never played Other M, but wasn't it an origin story?

Sort of.

It delved into Samus's past (mostly through flashbacks) and showed more of her human side that Fusion showed a little bit of, but in the canon it was set after every game except for Fusion.
yes i really want God Of War 4 and remember the PS3 has only had one God Of War the rest were on PS2 and PSP ;)
I think the bigger problem is they're way to reliant on sequels because they are the safe business option.

Halo 4 will sell millions of copies, guaranteed. But we've done it all several times before.

Something like Dishonored is a huge and very rare risk, and it brings with it a totally new experience.

Games like that are becoming less and less common, while the 4th and 5th games in series that were once trilogies continue to be very safe bets.
Give me more mario and ill be happy.. :P
If i like the series the more the better

wishingW3L said: EA announced Mass Effect 4 like 2-3 days ago!



Yeah, but they pretty much confirmed it was the end of the Shepard saga. They'll probably release the next few as a new trilogy entirely.

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