Assassin's Creed 3 publisher, Ubisoft, wants gamers to know that it didn't borrow the idea of an open wilderness from Rockstar's Red Dead Redemption, going as far to say that the development team came up with the idea before the Western was even released.
The game's creative director, Alex Hutchinson, said that its wilderness would be packed with wild beasts in what would be a completely different environment to the one we experienced in the 2010 Rockstar Games blockbuster.
"No one has done animals in an open world!’” said Mr Hutchinson. “I think that was exactly two months before Red Dead shipped. Ours is very different.”
Without actually going into detail as to how the game would be much different, aside from the obvious differences between assassin and gun-slinger combat, the creative director insisted that the idea for an open wilderness setting was actually drive by, rather than inspiring for, the upcoming blockbuster.
Source: Official PlayStation Magazine
By Gaetano Prestia - Tweet @Gaetano_Prestia