Sony says it's "part of the role of a platform holder" to release new video game franchises so late in a console's life cycle, just as it is with PlayStation 3.
The company revealed a number of new first-party software at E3 earlier this month, debuting Quantic Dream's Beyond: Two Souls, as well as showcasing gameplay footage of Naughty Dog's The Last of Us.
PlayStation CEO, Andrew House, says that it "is absolutely critical" to continue bringing new, exclusive software to its hardware.
"We've always felt that the strength of our platform has been a kind of symbiotic relationship between the platform being created and strengthened by new experiences. And then that reinforcing the strength and one hopes the longevity of the platform overall," said Mr House.
He acknowledged that, while there was a "conventional wisdom in the industry" that innovation could only happen with a new audience within hardware's first two years, Sony took a different approach.
It is part of the role of a platform holder to have the confidence and to make the investment where necessary to show that six years into a lifecycle, there is a significant audience that is going to actively peruse new IP. And the onus on that is to deliver on those expectations."
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By Gaetano Prestia - Bio