After great encouragement, veteran
Resident Evil franchise developer,
Capcom, have aspiringly decided to grant a series sequel for their newest intellectual property
'Dragon's Dogma'.
When
Capcom's financial report in between April-June 2012 were accounted for, figures show that sales for their latest entry,
'Dragon's Dogma', revealed uprising sales in Japan that surpassed their own expectations.
It is evident that their latest entry, described as a 'hack and slash' with elements of survival horror in an open world fantasy setting has taken Japan by its feet with this
sleeper hit. The title was released in late May in all major territories. With more than 1 million units shipped world-wide by the end of June, the developer's hopes were achieved and will now have continuous future iterations.
Hideaki Itsuno, director of the game, admittedly revealed that only about two-thirds of the world originally designed and the same amount for 'ideas' were used or implimented for the first game. Now they feel that they could utilize what material that was excluded. One specific idea that was omitted from the first game, were the ability to create
'custom quests' and
run on top of enemies to execute jump grabs.
Capcom also reports huge profits in their latest financial results, which reaffirms support for more
Dragon's Dogma sequels. Though it would be too premature to speculate on a possible release window, so for now all we can do is wait for more confirmation on production to begin.